tips fi vinyl

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unsoundbwoy
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tips fi vinyl

Post by unsoundbwoy »

TIPS FOR BETTER VINYL MASTERS
source http://www.foon.be/better%20vinyl.html

Masters for vinyl records should be pre-mastered in the correct running order with 3 to 4 seconds of silence between tracks and 30 seconds of silence between sides. (We can do this for you at an extra charge)

Sample rates should be the same, at least per side.
Limit the duration of a side to 9 minutes at 45 rpm and 14 minutes at 33 rpm. (Do not exceed 7 and 12 minutes if you want loud "dance"-levels .) Please remember that a vinyl record is an analogue medium. On CD you can get away with almost anything, a vinyl record has limitations. Remember vinyl-rule number one: longer sides means lower levels.
Please balance the duration of the sides, i.e. not side A: 7 minutes, side B: 20 minutes.
Beware of extremes, low frequencies take more space on the disc than mid- and high frequencies (fig 1), so they will fill the disc sooner, i.e reducing the available playing time at the choosen level or forcing the cutting engineer to reduce the level to fit the track(s) on the side of the disc.

Excessive high frequencies may overheat the cutting head or even clip a 1000 Watt cutting amp (remember the RIAA curve gives about 18 dB boost at 18 kH) or give rise to distortions on playback (fig 2) forcing the cutting engineer to limit or lower the amount of top or lower the overall level.

Keep your bass (all instruments with lots of low frequencies) in the middle of your mix, avoid excessive stereo separation and watch out for bad phase-relationships. Excessive stereo separation and out of phase signals, particulary at low frequencies, can result in grooves on the disk that have large vertical excursions. A groove wil be created that varies from the very deep to the very shallow with the cutting head sometimes even leaving the surface of the laquer completely (fig 3). If the width across the top of the narrowest portion of the groove is less than 25 µ, there is a high probability that the playback stylus will jump completely out of the groove. On some turntables with an ideal tone-arm/cartridge resonance frequency, this shallow groove may play through,provided that it is not too long, albeit with some sort of click or noise representing the missing portion of the groove. Some cartridges may have difficulty in playing a groove that has large variations in depth - the result is distortion on playback.

Extreme left or right panning results in large out-of-phase signals and complex record grooves wich may create moulding problems (fig 4).
Most of these problems can be avoided by checking your mix in mono and making small alterations to make your mix better mono-compatible, a better mono-compatible mix usually also sounds better in stereo.

Do not try to compensate for possible losses; it will usually make matters worse. Beware of distorted sounds, they will maybe still sound OK to you om your digital master but by the analogue nature of the vinyl record any distortions might increase during the process and end up totaly unacceptable on the final pressing. We receive a lot of CDR's with heavy overloads, please, please don't use your AD as a limiter: overload still this means DISTORTION. This distortion increases with every digital or analogue processing or copying/disc-cutting. You don't have to squeeze the last digital word out of your AD, the digital level on your CDR-Master has nothing to do with the Loudness of your future vinyl record. Remember they are two completely different media. The level of your vinyl disc depends on the total playingtime, the frequency-content and the dynamics of your music.

Image

Fig 1. Low frequencies occupy more space on the disk than do miod and high frequencies. From left to right 100 Hz, 500 Hz, 3000 Hz. Note that in the 100 Hz section the grooves are overcut, one groove is cut into the next. The variable pitch and depth system (Groove Control) of the cutting lathe would automatically space the low frequency grooves farther apart to eliminate the overcut.

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Fig 2. Excessive high frequency energy causes tracing distortion in playback. High frequency electronic music resulted in the extremely sharp, short wavelenght grooves, wich cause tracing distortion, particulary at inner diameters.

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Fig 3. From left to right 100 Hz, 500 Hz,
3000 Hz, recorded out of phase. The 500 Hz and 3000 Hz portions are not too thin and are trackable. The 100 Hz modulation - first eight grooves on the left - will cause the playback stylus to jump out of the grooves.

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Fig 4. Grooves of an LP record that almost went into production ! Note the "unsafe", very thin grooves that could cause skipping in playback, and difficulties in moulding, resulting in a noisy pressing.

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Fig 5. Result of excessive stereo separation at low frequencies. From left to right, 90 Hz and 900 Hz. To over come the vertical lifts, low frequency grooves have to be cut deeper. This results in more rapid utilisation of the record space: when the grooves are cut deeper, the recording pitch has to be decreased, causing the cutterhead to move faster across the surface of the disk
strategem
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Post by strategem »

vinyl mastering is an extrememly important process. One to be undertaken by a professional. This falls under the category of "dont try this at home kids". If you are going to go to the expense of putting your work on vinyl you want to make sure of two things. Firstly that it can be played at all (ie there are no phase issues that will make the needle jump out of the groove) and secondly that it will sound as good as is possible.
At acoustic weaponry we send your work to the best vinyl mastering and dub cutting engineers in the world, this is standard practise and built into our prices already.
www.acousticweaponry.com
- vinyl pressing
- audio equipment
- production management
- pyrotechnics
strategem
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Post by strategem »

unsoundbwoy- just read the 'stereo' thread and now realise that this article was to support your claims in that thread.
www.acousticweaponry.com
- vinyl pressing
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unsoundbwoy
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Post by unsoundbwoy »

yeh, i wouldn't do my own mastering, even if i had the skills, i think that its very important to have the seperation from the creative process and to be able to hear the good, not just the bad which is a major problem working on your own masters. this article is pretty good to keep in mind at the mixing stage as you can save the beautiful people in the mastering suite a lot of time fixing your mistakes and in the process save yourself cash, and dun worry i aint gonna get stroppy when people, esp those who know what they're talking about, disagree with me. but it was a nice plug for your company :)
strategem
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Post by strategem »

:D
www.acousticweaponry.com
- vinyl pressing
- audio equipment
- production management
- pyrotechnics
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